To start my exploration of Makerspaces, I decided to read Deb
Collins post about them. I liked her
rules for the MakerSpace:
- Be safe at all times!
- MakerSpace Materials stay in MakerSpace unless you have permission from Mrs. Collins to remove them!
- If you bring in materials for a project for you to make, be sure you put them in a labeled container. However, be aware that if you bring materials, you are responsible to keep track of them…
- Before using materials for a project, think about what you are going to make and have a plan – we have limited resources.
I was glad to hear of her enthusiasm
and her successes, but she didn’t really discuss how she got the money +/or the
materials.
Then, I went back and read Joyce
Valenza’s SLJ post which referenced a MakerSpace-to-Go. It was good to get an idea of what people
thought were important for a MakerSpace.
I had always had the impression that they were mostly tech oriented. It turns out that I have many of the
MakerSpace-to-Go materials already in my library. I have staplers, paper, pencils, and erasers
available to all classes. I also have a supply
station (that I point out to every student in September) with drawing paper,
graph paper, lined paper, crayons, colored pencils, markers, rulers, and
scissors. I regularly give kids who ask
glue, colored paper, etc. If I have it,
you can usually have it. I don’t think I
will move the glue to the supply station any time soon or add Duct tape as the
younger students (starting with pre-K) really aren’t responsible enough yet to
use it unsupervised. (Popsicle sticks
would be a good idea though.) I have
some things that I’ve never figured out just how to put out like rubber band
bracelet looms and crochet hooks.
I knew that I have had students
making things in my library for years: plays, poetry books, “reports” on
unexplained phenomena, games, power point presentations (that have nothing to
do with school), even pan flutes! I also
knew that our library has tons of books to inspire creativity: drawing,
knitting, crocheting, origami, science projects, paper airplanes, Lego, books
on making things that go, bridges, even books that describe how to make trebuchets!
I have links off my website to Khan
Academy and Coding, but it would be nice to see what other software options I
could pursue. We have things like
drawing programs. I have been wondering
about Minecraft in the library, but I’m afraid that it would distract students
from the education mission rather than lead them to independent learning. I guess one of the pieces that I am missing
is the electronic things, like MakeyMakey kits.
I have wondered about circuit kits like I used to see at Radio Shack and
magnet kits before. The problem is
keeping the pieces. Does anyone have a
solution for that? How do you avoid the
theft? When I got my SMARTboard, a
student took one of the pens!
Fortunately, a good sob story later and it was returned, but still… Teachers have had cell phones stolen and don’t
get me started on how hard it is to keep erasers in the library.
I also should probably promote my
supply/MakerSpace more. It is the more
assertive kids who think to ask me for help locating books on their area of
interest or who ask for glue, etc. What
with the staffing situation, though, I really can’t handle more kids at this
point. Not that I don’t want them to
come, it is just that it is awkward to either interrupt my lesson to supervise
or chastise other students or to ask the teacher whose class I am teaching to
do it. Despite the fact that I REALLY
emphasize my behavior expectations, kids will be kids and get carried
away. Likewise, although I try to show
the adults that anyone is welcome to talk to misbehaving students in “my”
library, only some of them feel comfortable speaking up. Starting a MakerSpace club would be an
interesting idea, but again I need more staff so that I am not spending my
afterschool time doing jobs that an aide or clerk could easily do.
The Caine’s Arcade film was unbelievable! Everyone should watch it. The The Global Cardboard Challenge that came
about as a result of Caine’s arcade is certainly an interesting idea to
consider participating in.
Further investigation of the links of Joyce Valenza’s
post led me to a page on www.pearltrees.com. It made me wonder why it isn’t mentioned as a
productivity tool. It seems to have
potential, though for me the disadvantage is that the default is a public
collection.
I liked the link TinkerSpace:
Library Learning Commons as it seemed among the most practical, especially
for an elementary school. I will
definitely look into more of these links for more ideas of how I can expand
what I have already without spending a fortune.
As far as how
to justify the existence of a MakerSpace to the administrators and beyond,
that seems obvious. The Common Core is
all about getting students ready for the real world: learning to problem-solve,
work cooperatively, and have “grit.” Any
kind of MakerSpace activity will promote those behaviors. Even my letting students come to the library
during recess to use the computers for non-school uses promotes those
behaviors. The students teach each other
how to use powerpoint or other programs.
They are having fun and investigating, but they are learning real-world
skills. We have a tendency in the education
world to expect that everything will be taught, but most of the world’s geniuses
were self-taught at least in part. Most
tech-savvy adults aren’t “taught” how to use all of the technology that they
use; they just try it until they learn how it works.
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